#include <Render/Include/MeshDX9.h>

using namespace Render;

// ========== INTERNAL METHODS ========== //

MeshDX9::MeshDX9(LPD3DXMESH p_mesh)
{
    this->p_mesh = p_mesh;
}

MeshDX9::~MeshDX9(void)
{
    this->p_mesh->Release();    
}

LPD3DXMESH MeshDX9::getLPD3DXMESH()
{
    return this->p_mesh;
}
